feat(ui): liquid-glass design system, settings polish, hints, notif fixes

- Add a theme-aware glass surface system (.glass/.glass-card + ambient backdrop,
  performance-mode opt-out) and apply it across panels, popovers, toasts, cards,
  sidebar widgets, channel rows, video cards and login.
- SettingsPanel: slide in/out animation, glass styling, wrapping pill tabs (no
  horizontal scrollbar) with a prominent active state.
- Notifications: auto-dismiss can be switched off (stays until closed); the test
  notification now also triggers the alert sound; resume a suspended AudioContext.
- Add an app-wide, toggleable hint/tooltip system (lib/hints + Tooltip) and wire
  hints across the settings and channel-manager surfaces; persisted per account.
This commit is contained in:
npeter83 2026-06-11 21:08:35 +02:00
parent b46c8300d1
commit 6486c3d1a9
13 changed files with 388 additions and 102 deletions

View file

@ -401,7 +401,7 @@ export default function Sidebar({
)}
{filters.channelId && !editing && (
<div className="rounded-xl border border-border bg-card/30">
<div className="glass-card rounded-xl">
<div className="px-3 pt-2 text-xs uppercase tracking-wide text-muted">Channel</div>
<div className="px-3 pb-3 pt-2">
<button
@ -474,7 +474,7 @@ function WidgetCard({
<div
ref={setNodeRef}
style={style}
className={`rounded-xl border border-border bg-card/30 ${
className={`glass-card rounded-xl ${
isDragging ? "relative z-10 shadow-2xl ring-1 ring-accent" : ""
} ${hidden && editing ? "opacity-50" : ""}`}
>