feat(glass): per-scheme background images + glass-over-image mode
Land the UAT-approved backdrop direction as a real feature (replacing the dev thumbnail prototype): - 6 generated abstract SVG backdrops in public/backdrops/, one tuned to each accent scheme (dark, mixed-colour, few light areas). Non-figurative + generated = repo-safe, tiny, accent-matched. - New data-backdrop="on" state (dark theme + the setting + not perf) paints the per-scheme image on <body> (app root now transparent so it shows app-wide and the glass refracts it) AND switches the glass to its translucent tier (the user's tuned values: surface 50 / card 60 / scrim 30 / blur 10 / edge 25). Off / light / perf -> flat colour + solid glass (the readable fallback). - Settings > Appearance 'Background image' toggle (bgImage pref, dark-only), trilingual. Flat is the fallback + opt-out. - Remove the FeedBackdrop prototype + its tuner controls; tuner baseline resynced to the glass-over-image tier, add a Backdrop-fade slider. GOTCHA fixed: the dark-mode ambient 'background' shorthand reset background-size to auto (image rendered un-covered); out-specified it with [data-theme="dark"].
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"colorScheme": "Color scheme",
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"display": "Display",
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"darkMode": "Dark mode",
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"backgroundImage": "Background image",
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"backgroundImageHint": "Show a subtle per-theme backdrop image behind the app so the glass surfaces have something to refract. Dark theme only; off = flat colour.",
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"listView": "List view",
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"listViewHint": "Show the feed as a compact list instead of a grid of cards.",
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"performanceMode": "Performance mode",
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