In-app history only tracked the top-level page, so Back from a module sub-view
(e.g. a Messages thread) or with a modal open jumped straight to the previous
module. Add two history primitives: useHistorySubview (a module's sub-view rides
in history.state, so Back returns to its root first) and useBackToClose (a
mounted overlay occupies one history entry; Back closes the topmost, nesting-safe
so a button-close doesn't trip the modals underneath). Apply to the Messages page
views and to PlayerModal + the shared Modal. setPage now pushes a clean entry so
each page starts at its root.
- Duplicate-tag create/rename hit the uq_tags_user_name constraint and 500'd; now caught and
returned as a clear 409 ('You already have a tag named …').
- New global error dialog (errorDialog store + ErrorDialog modal) for definitive server refusals;
the api layer wiring + mount land with the rest of the round.
- Modal now keeps a stack so ESC dismisses only the top modal — an error over the tag editor
closes the error and leaves the editor open.
Apply the real frosted .glass surface (blur) to the few large chrome surfaces — the nav
sidebar, the header and all Modal-based dialogs (was glass-card / plain surfaces) — and
enrich the ambient backdrop a touch (three soft accent pools) so the glass has more to
refract app-wide. Popovers (notifications, language, account, add-to-playlist) were
already glass. Bulk feed cards stay glass-card (no per-card blur) for performance; the
existing perf-mode still disables blur. Phase 2 (ambient thumbnail mosaic / bg image +
toggle) deferred to end-of-project polish.
About (in the account menu) shows frontend/backend/database versions + build.
Release Notes renders per-version highlights with a commit-SHA reference; a
dismissible banner appears once after the running build's version changes and
links into the notes. Adds a reusable Modal shell and the release-notes data
(detailed v0.1.0).